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Rock-Paper-Scissors is suppose to be a zero-sum hand game with a 1 in 3 chance of winning any given round, but is it really a game of chance?
The zero-sum game characterization is based on the assumption that the weapon (rock, paper or scissors) is chosen at random. Most real life experiments will show that, on average, players tend to chose each weapon about a third of the time.
However, who is to say that there is no pattern in the order of the weapon choice?
If players continuously or subconsciously use a predictable strategy to play the game then that’s a weakness that can be exploited.
Continue reading “How to Beat Rock-Paper-Scissors – Improve Your Odds of Winning the Game.” »
Counting cards is used to lower the house’s edge, or even give the player an edge over the casino. The player edge may range between 0%-1% when counting cards.
The most popular card counting strategy is the “Hi-Lo strategy”, primarily because it is simple to master and yields good results.
With this strategy high cards are given a value of -1, while low cards are given a a value of +1. When added up, they total the running count. Bet amount is placed based on the running count – bets increased when the count is positive and decrease or not placed when the count is negative.
The reason the “Hi-Lo strategy” works is because high cards (10 to Ace) improve the player’s chances of hitting a blackjack, which pays out at 3:2. They also increase the dealer’s chances of going “bust” – since they have to hit on 16 and under. Low cards, on the other hand, are bad for the player – reducing his chances of getting a blackjack, but good for the dealer by decreasing his chances of busting on 16 or under.
If the high to low card ratio is higher than normal – meaning, there are lots of high cards still in the deck, the player can place a bigger bet to increase the amount he stands to win.
The count starts at 0 every time the decks are reshuffled, and each time a card comes out, it’s value is added to the tally.
To get an accurate running count, one must take into account the number of decks left to be dealt.
In order to factor in the number of decks one would have to divide the running count by the number of decks waiting to be dealt. If your running count is +6 and there are 3 decks left, the real count is actually +2.
Bets are increased when the count is running positive, meaning +2 and above.
Generally speaking, one would want to increase their bet by one unit for each point that the tally goes up.
A black light works by producing UVA light, or ultraviolet light.
Ultraviolet light by itself is above the spectrum of visible light, and cannot be seen. However substances that are emitting light in response to radiation (phosphors) glow in the dark in the presents of a black light.
The glow is created by the special way phosphors use the energy from UV light. When a photon from a UV light hits the phosphorous material, it causes the electrons to get excited and stray farther from the nucleus than they normally would. When the electron falls back to its normal state, some of the energy is lost in the form of heat. When the UV light wave is reflected back to the human eye, it now has less energy, therefore a shorter wavelength. This wavelength is in the range that we can see. The end result being, you cannot see the majority of the light coming from the source, but you can see its reflection off of objects containing phosphors.
Black lights are used in crime scene investigators to identify body fluids – including semen, sweat, saliva and urine. Semen happens to glow the brightest.
Turn your phone to a body fluid tracking tool, and detect semen on the go.
Now turn your flashlight app on in a dark motel room and be a appalled.
Enjoy : )